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This way, death was still part of your experience and your narrative, rather than an abrupt end followed by a new beginning. In addition, because the aarakocra was inspired to look into your life, you retained a working knowledge of what had happened in the campaign and could retain a number of story awards your dead character had earned. Impressed, they swore to take up your cause. In one adventure, dealing with aarakocra, an aarakocra scout was watching you. It described something special that happened during your death. If your character died you received a copy. Each adventure had a handout called the Death Certificate.
#Ashes of athas campaign Pc
We wanted the campaign to be challenging, as would fit the campaign world, but PC death can disconnect a player from the campaign, forcing them to become a “new player” again. One of the innovations of which I am most proud was the death certificate. As admins we focused on delivering a rich story and experimented with unconventional design around encounters, rewards, NPCs, and other elements to achieve that rich story. One of our core concepts was that your PC would be a central character in the story and have an opportunity to shape the campaign’s future while the PC grows in power and prestige. I was fortunate enough to be one of the administrators of the campaign, along with Chad Brown (now at Lone Shark Games) and Derek Guder (Event Programming Manager for Gen Con). Adventures are sent out once I get several requests, distributed in e-mails sent over several days. Your e-mail address must be one which can receive up to 20 MB. The campaign concluded in January of 2013, but you can order the adventures by sending a request through the contact form. PCs take up the mantle of heroism in the grim and brutal desert world of Athas. The campaign guide provides special rules for character creation to create a true Dark Sun feel. Each adventure advances the story, beginning with your character being asked to aid a secretive faction of the Veiled Alliance against an unknown assailant. Launched at the Winter Fantasy convention (then called D&DXP) in January of 2011, Ashes of Athas was a 4E D&D organized play campaign set in the world of Dark Sun.
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